Skilled CG character animator with four years professional experience.  Strong background in traditional 2D animation having taken classes in drawing, anatomy, and design.  Excellent at applying this knowledge to a variety of animation challenges in 3D software while addressing the needs of a project.



Junior Animator, Firaxis Games

Sparks-Glencoe, MD—  August 2017 - Present

Animator for an unreleased project.

  • Created gameplay and cinematic animation that matches the visual style of the game.

  • Implemented animation assets into game engine and iterated as appropriate.

  • Collaborated with other artists and programmers to establish, test and refine the animation pipeline.


Character Animator, Encyclopedia Pictura

Los Angeles, CA—  March 2017 - June 2017

Animator for DIY Show a pilot for Cartoon Network.

  • Animated shots that matched the visual style of the show.

  • Addressed notes quickly and communicated with directors to anticipate needs of specific shots.


Previs Shot Creator, The Third Floor

Los Angeles, CA— May 2016 - June 2016

Previs Artist for Spiderman Homecoming, Avengers: Infinity War, and an unreleased project.

  • Animated shots using a combination of motion capture and keyframing while maintaining a tight production schedule.

  • Animated camera in shots according to storyboards and animatics.


Character Animator, Wondergrove Kids

Los Angeles, CA—  September 2015 - October 2015

Freelance Animator on an animated short.

  • Animated shots in to be used in a short as well as animation libraries.

  • Blended animations together to quickly assemble shots.


Character Animator, Maker Studios

Los Angeles, CA — January 2015-December 2015

Animator on a variety of online content including Look of Knowing and I Wonder.

  • Animated shots based on the style of the show.

  • Completed layout passes with camera and characters based on animatics and directors notes.

  • Set up render layers, rendered, and organized rendered files to studio standards.



California Institute of the Arts

Valencia, CA  — Bachelor of Fine Arts in Character Animation — 2009 -2013                                                                                    

Coursework in 2D and CG animation, drawing, anatomy, design, and storyboarding.  Required to complete a thesis film every year in addition to classes.


The Animation Collaborative

Emeryville, CA  —  Workshop in Character Animation— October 2014                                                                           

Lecture and critique workshop on weight and physicality in CG animation.


Animation Mentor

Online  —  Character Animation Course— March 2018 - Present                                                                    

Lecture and critique workshops on CG Character Animation.



Autodesk Maya

Unreal Engine 4

Adobe Photoshop

Adobe Premiere

Adobe Animate

Adobe After Effects